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This course is intended for professional developers who have one or more years of experience creating applications and who are comfortable programming in HTML5, JavaScript, and CSS3.
Before attending this course, students must have:
Module 1: Overview of the Windows 8.1 Platform and Windows Store Apps
This module introduces you to the Windows 8.1 user experience and features, Windows Store apps, and the new user interface. Understanding how Windows Store apps look and operate is the key to understanding the principles that you will use to develop your own Windows Store apps. This will help you to develop apps that are more intuitive, compelling, and useful.
Lessons
After completing this module, students will be able to:
In this module, you will learn about the Model-View-ViewModel (MVVM) design pattern and the Single- Page Application (SPA) development concept. By using MVVM and SPA, you can create a great user experience in a maintainable and extensible app.
Lessons
After completing this module, students will be able to:
In this module, you will explore the WinJS library and some commonly used WinJS APIs. In particular, you will learn about the WinJS.Promise object and how to use it, the WinJS.Application namespace and the functionality it contains, and the WinJS.Utilities functions. Becoming familiar with all those APIs will help you to create reusable and robust apps for the Windows platform.
Lessons
After completing this module, students will be able to:
This module explains how to lay out content and controls on the screen, while remaining responsive to screen changes, such as orientation and size changes. The module introduces concepts such as WinJS templates and controls such as AppBar, Flyout, and Rating.
Lessons
After completing this module, students will be able to:
This module explains how to ensure that your app supports various devices and screen orientations.
Lessons
After completing this module, students will be able to:
Describe the different ways data can be displayed in Windows Store apps.
There is a variety of tile formats you can use to convey information, including pictures, text, and combination of both. You can also use badges to display numeric information or status glyphs on your tiles and update these badges by using notifications. Notifications are also covered in this module.
Lessons
After completing this module, students will be able to:
In this module, you will learn how to use files, streams, and pickers so that the user can store and retrieve information managed by your app.
Lessons
After completing this module, students will be able to:
This module covers the app life cycle, app state management, and various app activation states. Understanding PLM is important for properly persisting data across suspensions, recovering from termination, and sharing settings between app installations on multiple devices.
Lessons
After completing this module, students will be able to:
This module explores how to build richer and more interactive apps, and it does this by addressing the following questions:
Page navigation is a fundamental part of many apps. This module explains how to implement basic navigation, how to pass parameters between pages, and how to handle navigation events. The module also describes the navigation stack.
Lessons
After completing this module, students will be able to:
Implement navigation in your apps.
This module introduces contracts and charms. These are two powerful new Windows 8.1 features that help create a consistent and unified experience across Windows Store apps. By using contracts, you make it easier for users to search your app’s content, to discover and change common settings, and to share data with other apps.
Lessons
After completing this module, students will be able to:
This module describes the various data access strategies that you can use in app development, and it specifically focuses on the best practices for remote storage.
Lessons
After completing this module, students will be able to:
Windows Store apps must support mouse, keyboard, and most important of all, touch interactions. In this module, you will learn how to successfully include all three interaction types in your Windows Store apps.
Lessons
After completing this module, students will be able to:
In this module you will learn what is involved in the process of preparing and submitting the app. This includes changes to the app manifest, passing app certification, meeting Windows Store app certification requirements, and by using Windows Store-related tools in Visual Studio 2013. Finally, you will learn how to submit apps to the Windows Store and a private enterprise store.
Lessons
After completing this module, students will be able to:
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